package st.mark.quadtris;

import st.mark.highscores.HighscoreItem;

public class GameInfoData {

	// Game Modes
	public static final int MODE_QUAD = 0;
	public static final int MODE_NORM = 1;
	
	public static int MODE = -1;
	
	// Highscore Variables
	public static boolean HISCORESHOW = false;
	public static int HISCORE = 0;
	public static int HIGAMEMODE = -1;
	public static HighscoreItem HSI = null;
	
	public static boolean SHOW_LOADING = false;
	
	// Show floating shapes in menu
	public static boolean SHOW_SHAPES = true;
}
